Game Engineering
Scratch |
Step 1: Access & Registration
http://scratch.mit.edu/ You will need to select the Join Scratch option at the top right of the page and enter in the necessary information. In the upper right you'll find a link to Tutorials. Go there and select the GETTING STARTED tutorial to learn the basics. You can go through as many of the other tutorials that sound interesting as you like too - Step 2 Scratch Challenges... Complete any Five challenges from the list below. · Whenever you press the B key, the sprite gets a little bigger. Whenever you press the S key, the sprite gets a little smaller. · Whenever the sprite hears a loud sound, it changes color. · Whenever the sprite is in the top 25% of the screen, it says “I like it up here.” · When the sprite touches something blue, it plays a high note. When the sprite touches something red, it plays a low note. · Whenever two sprites collide, one of them says: “Excuse me.” · Whenever the cat sprite gets near the dog sprite, the cat turns and runs away from the dog. · Whenever you click on the background, a flower appears at that spot. · Whenever you click on a sprite, all other sprites do a dance. · When the score reaches 10, the scene (background) changes. · The sprite falls as if controlled by gravity, but stops when hits the green ground. · The sprite follows the mouse-pointer, but it never gets too close to the mouse-pointer. · The sprite follows a red line. Make something
In a blog entry - put a link to your games explaining which challenges you did -if all three challenges into one program - explain. Explain the program you did for the Make Something part Step 3 - Additional game creation skills Jumping Falling Objects in Scratch More Falling Objects Three different Scratch Files - named after each tutorial above For more Scratch skills and tutorials: Scratch Video Tutorials Scratch Nuts & Bolts Instructional Videos Game Design Resources DIY games don't have to look terrible or childish. Grab some sprites and map tiles for your next game here. Give credit to the artist, and make a sweet game.
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